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Pace of Play

Tskware

All-American
Gold Member
Jan 27, 2003
24,394
20,403
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Was it just me, or did it seem like the game last night took a couple of geologic eras? What can be done to speed things along? It really is beginning to cut my enjoyment of going to live games. Must have been 200 TV timeouts, then instant replay reviews, etc. Think the first half took more than two hours.

Baseball recognized the problem and implemented rules to help speed things up, think they have shortened games by 8 or 9 minutes on average, I know I have seen several games listed at 2:20 or so. Three hours and 45 minutes to watch one college football game is just brutal, if you ask me.
 
Felt like time stopped last night. The 1st and 3 quarters felt like they took an eternity. Almost 4 hours for a football game last night
 
Gave my dvr the extra 30 minutes and still missed the end of the end of the game by a bunch.
 
For one small thing they could go to the NFL style shorter halftimes - the days of two bands playing are are and thus there's still time for one quick band performance.

There is the matter of stopping the clock after an incomplete pass - can't see why they couldn't run game clock whenever play clock is running.
 
We could switch to a pro style offense and the clock would move.

Or Towles could complete 60+ percent of his passes and the clock wouldn't stop.
 
3.5+ hour games will be the ultimate reason I drop season tickets. No reason they can't be played in under 3.
 
The are pluses and minuses to fast pace. Tennessee played faster than any team I've seen in the conference this season. Really, really fast. But, that meant they were scoring TDs in 2 minutes and the defense was back out on the field. Doesn't give defenses a lot of time to rest so you really need a lot of depth to keep the big fellas rested.
 
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