A few things stand out to me.
- we have the best rebounder in a generation (or two) of all of college basketball, especially on the offensive end. Playing a team that essentially plays a PG, 2 SF, a combo F, and a PF (no C), and we get out rebounded by 5, and even more shocking is the offensive boards battle was also lost 4 to 8. Oscar who had not been out rebounded by an Opponent until his really bad game vs Bama, was outrebounded again, this time by a 6'6 SG/SF (on a bad ankle 1/3 of the game). WTF!
- KU did not shoot lights out from 3, 6-16 = 37.5%. It just feels like it when they made 4 of last 5, so before that final 4min clutch stretch was just 2-11, yet still hanging onto small lead. We just shot bad, 2-13, take away Wallace and 0-10.
- They took 12 more FGAs (6 for 12 more, which is 12+ points) than us. Which is also a bit confusing. They got 4 more offensive rebounds, and had 1 less TO, so I would expect about 5 more shots. But I suppose the difference was that we turned those other 7 fewer FGA's into FTAs (see below).
- Yes we took more FTA's, even though it appeared we were not getting a favorable whistle, if anything it may have slightly favored KU (Wilson lowers shoulder foul on Toppin, Toppin lowers shoulder charge correctly called), although more than the fouls was the travels I noticed (at least 3 obvious KU travels not called). But part of the reason we had more FTs was that they had no other way to slow down our AA than to foul him (Oscar had almost as many FTA as KU, 8 to 10). Yet while we did not shoot FTs horribly 70%, actually pretty decent after 1-4 start making 79% after, we still attempted 13 more FTA for only 7 more pts.
- With all the emphasis on the 3pt shot, and KU essentially playing 'small-ball, the 2 teams COMBINED for only 13 FGs outside the paint (and 1 of those was only 10' away from the rim). 13 out of 56 made FGs (23%); 39 (70%) within 6' of the rim. This is why you need rim-protection! And why we should have played Onyenso more so far this year, so he could contribute in these high level games, even if just 10min.
- we have the best rebounder in a generation (or two) of all of college basketball, especially on the offensive end. Playing a team that essentially plays a PG, 2 SF, a combo F, and a PF (no C), and we get out rebounded by 5, and even more shocking is the offensive boards battle was also lost 4 to 8. Oscar who had not been out rebounded by an Opponent until his really bad game vs Bama, was outrebounded again, this time by a 6'6 SG/SF (on a bad ankle 1/3 of the game). WTF!
- KU did not shoot lights out from 3, 6-16 = 37.5%. It just feels like it when they made 4 of last 5, so before that final 4min clutch stretch was just 2-11, yet still hanging onto small lead. We just shot bad, 2-13, take away Wallace and 0-10.
- They took 12 more FGAs (6 for 12 more, which is 12+ points) than us. Which is also a bit confusing. They got 4 more offensive rebounds, and had 1 less TO, so I would expect about 5 more shots. But I suppose the difference was that we turned those other 7 fewer FGA's into FTAs (see below).
- Yes we took more FTA's, even though it appeared we were not getting a favorable whistle, if anything it may have slightly favored KU (Wilson lowers shoulder foul on Toppin, Toppin lowers shoulder charge correctly called), although more than the fouls was the travels I noticed (at least 3 obvious KU travels not called). But part of the reason we had more FTs was that they had no other way to slow down our AA than to foul him (Oscar had almost as many FTA as KU, 8 to 10). Yet while we did not shoot FTs horribly 70%, actually pretty decent after 1-4 start making 79% after, we still attempted 13 more FTA for only 7 more pts.
- With all the emphasis on the 3pt shot, and KU essentially playing 'small-ball, the 2 teams COMBINED for only 13 FGs outside the paint (and 1 of those was only 10' away from the rim). 13 out of 56 made FGs (23%); 39 (70%) within 6' of the rim. This is why you need rim-protection! And why we should have played Onyenso more so far this year, so he could contribute in these high level games, even if just 10min.